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Xcode Compile fails Codesign exit code 1. With Cert installed.

I'm building the editor from source for the first time. I was following the instructions it worked as a debug development build but once I added the code sign so it would build a release build I got this:

   CodeSign /Users/username/Desktop/UnrealEngine-release/Engine/Binaries/Mac/ShaderCompileWorker.app
         cd /Users/username/Desktop/UnrealEngine-release/Engine/Intermediate/ProjectFiles
         export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
         
     Signing Identity:     "Mac Developer: MyDeveloperAccount (US********)"
     
         /usr/bin/codesign --force --signXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX --timestamp=none /Users/username/Desktop/UnrealEngine-release/Engine/Binaries/Mac/ShaderCompileWorker.app
     
     /Users/username/Desktop/UnrealEngine-release/Engine/Binaries/Mac/ShaderCompileWorker.app: No such file or directory
     Command /usr/bin/codesign failed with exit code 1



Every time I get this now. can someone tell me what is going on.

Mac OS Sierra 10.12.1 Editor from 4,14,0 release source.

Whole system is fresh install all the way around.

Product Version: UE 4.14
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asked Nov 18 '16 at 08:12 AM in C++ Programming

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James Barnette
25 6 9 15

avatar image c4g.io Aug 05 '17 at 10:35 AM

Don't enable the development sign if you don't buy apple's provisioning.

avatar image James Barnette Aug 05 '17 at 07:53 PM

I'm using a paid developer account

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