Hi,
i create a aim offset for my character made in MakeHuman with animation from mixamo,i follow the official tutorial but when i put the 1 frame animation on the graph, the mesh in the preview disappear(is not problem of scaling animation) and all the bones go to the same location.
I have not found anything like it online, someone can help me to fix?
So ive changed the base ainmation of idle aimin to no additive, however when i now try and add aiming offsets for different angles the mesh dissappears