Duplicated Shadows in Multiplayer
Never noticed this before, but I'm having a really wierd issue with PIE instances in my MP game. Shadows seem to be shared / duplicated depending on the active game instance. Can't figure out why! Video below:
This may be related to UE-32539, which seems to have since been resolved. When I get around to porting to 4.14, I'll update this.
Here's a link to that issue on the public tracker: https://issues.unrealengine.com/issue/UE-32539
Let me know if upgrading fixes the issue for you, as that does sound like the same thing that you're experiencing in your project and what I saw in the video as well.
Have a great day
answered Nov 21 '16 at 04:40 PM
Sean L ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here