Unable to extract apk file from UE 4.1 3

Making .apk with Ant… (note: it’s safe to ignore javac obsolete warnings)
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\custom_rules.xml and again in E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\AP
UATHelper: Packaging (Android (All)): K\JavaLibs\common_library\custom_rules.xml
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:597: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:694: null returned: 1

UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: Total time: 18 seconds
UATHelper: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant again to show errors
UATHelper: Packaging (Android (All)): UnrealBuildTool: Buildfile: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\build.xml
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: tunnel
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Application
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for tunnel…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for tunnel…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Ordered libraries:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Building Libraries with ‘debug’…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: support-v4-23.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for support-v4-23.0.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for support-v4-23.0.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-tasks-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-tasks-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-tasks-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-plus-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-plus-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-plus-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\classes
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-nearby-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-nearby-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-nearby-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-gass-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-gass-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-gass-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-games-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-games-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-games-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services–9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services–9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services–9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services–9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-clearcut-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-clearcut-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-clearcut-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-basement-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-basement-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-basement-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\classes
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-base-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-base-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-base-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\classes
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-auth-base-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-auth-base-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-auth-base-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-auth-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-auth-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-auth-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-ads-lite-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-lite-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-lite-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\classes
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-ads-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-9.2.0…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: downloader_library
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res
UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\custom_rules.xml and again in E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\common_library\custom_rules.xml
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at C:\android-sdk-windows
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: downloader_library
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\common_library\bin\rsObj
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\common_library\bin\rsLibs
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs…
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] E:\production\job\tunnel_buildfail\uproject\Intermediate\Android\APK\JavaLibs\common_library\res\values-v21\values.xml:5: error: Error retrieving parent for item: No resource found that matches the given name ‘@android:style/Theme.Material.Light.Dialog’.
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt]
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:597: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\android-sdk-windows\tools\ant\build.xml:694: null returned: 1
UATHelper: Packaging (Android (All)): UnrealBuildTool:
UATHelper: Packaging (Android (All)): UnrealBuildTool: Total time: 17 seconds
UATHelper: Packaging (Android (All)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file ‘E:\production\job\tunnel_buildfail\uproject\Intermediate/Android/APK/bin/tunnel-debug.apk’.
UATHelper: Packaging (Android (All)): UnrealBuildTool: File name: ‘E:\production\job\tunnel_buildfail\uproject\Intermediate/Android/APK/bin/tunnel-debug.apk’
UATHelper: Packaging (Android (All)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (All)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget)
UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments)
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 57.4723585s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe tunnel Android Development -prepfordeploy -project=“E:\production\job\tunnel_buildfail\uproject\tu
nnel.uproject” -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2016.11.20-16.21.46.txt’
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars) UATHelper: Packaging (Android (All)): at AndroidPlatform.PostBuildTarget(UE4Build Build, FileReference UProjectPath, String TargetName, String Config) UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars)
UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 In UATHelper: Packaging (Android (All)): DeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary2 InTargetToManifest)
UATHelper: Packaging (Android (All)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Android (All)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (All)): at AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (All)): at AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (All)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (All)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (All)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Kodusu,

Could you please show me screenshots of your Android SDK in the Project Settings of UE4 as well as screenshots from NVIDIA AndroidWorks.

Thank you!

Hi ,

I am able to extra apk with default starter content projects and I encountered the problem when i am trying to package as apk for my own project. Here are the screenshots:

116061-project_folder.jpg

Could you click on the Chooser.exe and verify that you’ve installed API 19 for Android? Also delete the Intermediate and Saved folders from your project. Once you’ve verified that it’s installed, please let me know. If you had to install it, please try to package again and provide me with the updated logs.

Hey Kodusu,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

Seems like I have same issue
PlayLevel: [mergemanifest] Found Deleted Target File
LogPlayLevel: [mergemanifest] Merging AndroidManifest files into one.
LogPlayLevel: [mergemanifest] Manifest merger disabled. Using project manifest only.
LogPlayLevel: [echo] Handling aidl files…
LogPlayLevel: [aidl] No AIDL files to compile.
LogPlayLevel: [echo] ----------
LogPlayLevel: [echo] Handling RenderScript files…
LogPlayLevel: [echo] ----------
LogPlayLevel: [echo] Handling Resources…
LogPlayLevel: [aapt] Generating resource IDs…
LogPlayLevel: [aapt] C:\Users\dima\Documents\Unreal Projects\First15\Intermediate\Android\APK\JavaLibs\common_library\res\values-v21\values.xml:5: error: Error retrieving parent for item: No resource found that matches the given name ‘@android:style/Theme.Material.Light.Dialog’.
LogPlayLevel: [aapt]
LogPlayLevel: BUILD FAILED

Please post your own question to AnswerHub with the full error output log. Make sure you delete your Intermediate and Saved folders from the project before trying to package again. Upload screenshots of your Android SDK too.

Thank you! :slight_smile:

I did that but still got issue on this.