Matierial Instance - detect if Param2D was changed
How can I tell if Param2D was changed by the Material Instance?
Basically I want to have 1 basic material, and then depending if user provides a texture or not - disable/enable certain properties (eg. if user provided metallic map - use it, otherwise input a copy of another param, if user provided specular map - use it, otherwise input constant, etc.)
asked Nov 20 '16 at 03:59 PM in Rendering
You should probably use a static switch for that, so a user has to mark a checkbox if he wants to use metalness map.
answered Nov 20 '16 at 10:20 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here