WarningsAsErrors UATHelper x86 android

I used 4.14 github. armv7 is work.

UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: Running UnrealHeaderTool “D:\Unreal Projects\14\MyProject\MyProject.uproject” “D:\Unreal Projects\14\MyProject\Intermediate\Build\Android\MyProject\Development\MyProject.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: ThirdParty/PhysX/PxShared/include\foundation/PxPreprocessor.h(477,1) : error: ‘PxCompileTimeAssert_Dummy’ declared as an array with a negative size
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: 1 error generated.
UATHelper: Packaging (Android (PVRTC)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:\Unreal Projects\14\MyProject\Binaries\Android\MyProject-x86-es2.so
UATHelper: Packaging (Android (PVRTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): E:\UnrealEngine-4.14\UnrealEngine-4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=“D:\Unreal Projects\14\MyProject\MyProject.uproject” "D:
UATHelper: Packaging (Android (PVRTC)): в AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictiona
PackagingResults:Error: Error Unknown Error

[Full,][3]
[Only errors][4]

This looks like you have not run the Setup.sh/Setup.bat script to establish third party libraries such as PhysX. Try executing this script and try again.

Why armv7 is work?
SharedSourceRootDirectory PxShared

When you say armv7 I’m not sure what you’re referring to. Generally I would take this to refer to iOS builds but I know you’re issue is with Android. Did you try running the Setup scripts? Have you also installed the AndroidWorks toolkit? Those are two common reasons for why you would see errors like the ones you are encountering.

CodeWorksforAndroid-1R5-windows

[armv7 log][2]

[armv7 + x86 log][4]

Android x86 is broken in 4.14 at the moment due to the upgrade to PhysX 3.4. The error you are seeing is caused by the alignments being different in the GCC compiled libraries and Clang attempting to compile UE4. I am working on a fix and this is being tracked as UE-37883.

How to find the track UE-37883?

[UE-37883][1] is unresolved and in progress. I do not have a time frame at this time.

Thanks!

Unreal Engine Issues and Bug Tracker (UE-37883)