UE4.14 VRPawn Lift
i am using the vr motioncontroller template of 4.14 and have an elevator blueprint that starts lifting up when the player stands on it and presses the right controller grip1. so far so good... ;)
the problem is that the player or camera is not following the lift. i have tested some solutions from the forum but nothing works. any ideas?
asked Nov 21 '16 at 04:00 AM in Using UE4
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