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VR Vive: Teleport indicator not rotating

I have a red laser indicator coming out of my right controller in VR, when i hit navmesh a debug cylinder pops up and i can teleport to that location.

The problem is that the laser coming out of my right controller does not want to rotate when i rotate my controller. It's always pointing into one direction.

The teleport and everything else works, the only weird thing is that my debug cylinder is always rotated at an angle.

I have no idea what i did wrong and where.

Event graph: http://puu.sh/spr21/dcc3d39dca.png

Function TraceGetTeleport: http://puu.sh/spr4K/c705b33218.png http://puu.sh/spr6W/fa340c9ddd.png

Function TeleportToLocation: http://puu.sh/spr8r/181b3f1a81.png

Product Version: UE 4.13
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asked Nov 21 '16 at 08:44 AM in VR

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PotatoShield
58 8 16 22

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NVM got it fixed!

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answered Nov 21 '16 at 11:11 AM

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PotatoShield
58 8 16 22

avatar image NoobsDeSroobs Nov 21 '16 at 07:36 PM

Please add what you did to fix it and what the problem was. Thank you.

avatar image PotatoShield Nov 22 '16 at 07:08 AM

nothing that is of use to anybody, i used the wrong nodes.....

avatar image Yaaks83 Dec 06 '16 at 12:15 PM

Hi, I'm having the same problem. Can you please tell me how you fixed it? Thanks!

avatar image PotatoShield Dec 07 '16 at 10:19 AM

I used the wrong nodes for the calculation. this is what i have now: http://puu.sh/sH5KR/f1626b3413.png http://puu.sh/sH5LI/f89c1c4236.png

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