Do not pack android apk

LogSavePackage: Save=428.70ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Users/666/Desktop/Совершенствуем/Saved/UEDPCTrainingMap_10A27F8794AA935496FF77098DB01037D.tmp’ to ‘…/…/…/…/…/…/Users/666/Desktop/Совершенствуем/Saved/Autosaves/Game/Maps/UEDPCTrainingMap_1.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Users/666/Desktop/Совершенствуем/Saved/Autosaves/Game/Maps/UEDPCTrainingMap_1.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Android (All)): Running AutomationTool…
UATHelper: Packaging (Android (All)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/666/Desktop/Совершенствуем/UnrealStick.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/666/Desktop/Совершенствуем/UnrealStick.uproject -cook -stage -archive -archivedirectory=C:/Users/666/Desktop -package -
clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -CrashReporter -utf8output
UATHelper: Packaging (Android (All)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Android (All)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\666\Desktop\Совершенствуем\UnrealStick.uproject
UATHelper: Packaging (Android (All)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Android (All)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\666\Desktop\Совершенствуем\UnrealStick.uproject
UATHelper: Packaging (Android (All)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.11.21-20.13.25.txt
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\666\Desktop\Совершенствуем\UnrealStick.uproject -run=Cook -TargetPlatform=Android -fileopenlog -unversioned -abslog=“C:\Program Files (x86)\Epic
UATHelper: Packaging (Android (All)): Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.11.21-20.13.25.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Android (All)): UE4Editor-Cmd:
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: Running engine for game: UnrealStick
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: RandInit(1921376933) SRandInit(1921376933).
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: LogPluginManager:Error: This project requires the ‘CreaturePackPlugin’ plugin. Install it and try again, or remove it from the project’s required plugin list.
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 2,5011431s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Android (All)): Project.Cook: Cook failed. Deleting cooked data.
UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\666\Desktop\Совершенствуем\UnrealStick.uproject; see log C:\Users\666\AppData\Roaming\Unreal Engine\AutomationTool\L
ogs\C+Program+Files+(x86)+Epic+Games+4.13\Cook-2016.11.21-20.13.27.txt
UATHelper: Packaging (Android (All)): в AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
UATHelper: Packaging (Android (All)): в AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
UATHelper: Packaging (Android (All)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Android (All)): — Конец трассировки внутреннего стека исключений —
UATHelper: Packaging (Android (All)): в Project.Cook(ProjectParams Params)
UATHelper: Packaging (Android (All)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (All)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (All)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
UATHelper: Packaging (Android (All)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (All)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (All)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (All)): в AutomationTool.Program.Main()
UATHelper: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Android (All)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure

I found what a error. All because of the plug-in Creature Animaition Pack Plugin. When the plug disable apk is building.