Hi,
I’m facing to a huge memory leak + bug using Event Blueprint Initialize Animation.
According to the documentation, Event Blueprint Initialize Animation must be called only once. Apparently, an object seems to be created when we pass the mouse in the content browser.
This is a simple AnimationInstance derivated blueprint that create a huge CPU + memory leak in the editor:
Then if you pass your mouse in the content browser, “Hello” will be displayed in the debug console, as following:
Log output:
LogBlueprintUserMessages: [TestAnim_C_1] Hello
LogBlueprintUserMessages: [TestAnim_C_2] Hello
LogBlueprintUserMessages: [TestAnim_C_3] Hello
LogBlueprintUserMessages: [TestAnim_C_4] Hello
LogBlueprintUserMessages: [TestAnim_C_5] Hello
LogBlueprintUserMessages: [TestAnim_C_6] Hello
LogBlueprintUserMessages: [TestAnim_C_7] Hello
LogBlueprintUserMessages: [TestAnim_C_8] Hello
LogBlueprintUserMessages: [TestAnim_C_9] Hello
LogBlueprintUserMessages: [TestAnim_C_10] Hello
LogBlueprintUserMessages: [TestAnim_C_11] Hello
LogBlueprintUserMessages: [TestAnim_C_12] Hello
LogBlueprintUserMessages: [TestAnim_C_13] Hello
LogBlueprintUserMessages: [TestAnim_C_14] Hello
LogBlueprintUserMessages: [TestAnim_C_15] Hello
LogBlueprintUserMessages: [TestAnim_C_16] Hello
LogBlueprintUserMessages: [TestAnim_C_17] Hello
LogBlueprintUserMessages: [TestAnim_C_18] Hello
LogBlueprintUserMessages: [TestAnim_C_19] Hello
LogBlueprintUserMessages: [TestAnim_C_20] Hello
LogBlueprintUserMessages: [TestAnim_C_21] Hello
LogBlueprintUserMessages: [TestAnim_C_22] Hello
LogBlueprintUserMessages: [TestAnim_C_23] Hello
LogBlueprintUserMessages: [TestAnim_C_24] Hello
LogBlueprintUserMessages: [TestAnim_C_25] Hello
LogBlueprintUserMessages: [TestAnim_C_26] Hello
LogBlueprintUserMessages: [TestAnim_C_27] Hello
LogBlueprintUserMessages: [TestAnim_C_28] Hello
LogBlueprintUserMessages: [TestAnim_C_29] Hello
LogBlueprintUserMessages: [TestAnim_C_30] Hello
LogBlueprintUserMessages: [TestAnim_C_31] Hello
LogBlueprintUserMessages: [TestAnim_C_32] Hello
LogBlueprintUserMessages: [TestAnim_C_33] Hello
LogBlueprintUserMessages: [TestAnim_C_34] Hello
LogBlueprintUserMessages: [TestAnim_C_35] Hello
LogBlueprintUserMessages: [TestAnim_C_36] Hello
LogBlueprintUserMessages: [TestAnim_C_37] Hello