Why are models falling through parts of my landscape?
I have one landscape on a map that I'm creating.I have barrels scattered that are affected by physics. They roll around and work fine...but once I get to a certain spot on my landscape they fall through....why is that?? anyone know??
This Issue Has Been Totally Fixed As of Engine Version 4.3 !
I have wonderful news for you all!
Jack Porter has fixed the Landscape Collision Issue, with help from Zak Middleton!
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And, best of all,
This fix is live as of 4.3!
answered Jun 25 '14 at 01:04 PM
This is part of a known issue with Landscape collision. There are a number of posts regarding this issue, and I would encourage you to look them over and post comments and questions there.
This one is from yesterday/today:
and this is an older one with some more specific answers:
answered Jun 05 '14 at 07:10 PM
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My plugin can either totally replace a landscape's collision, or you can choose to only patch sloped parts, and you can choose how much qualifies as sufficiently sloped!
Could be those bits are meshes with no collision mesh on them? Check the collision properties of the bits that they are falling through...
answered Jun 05 '14 at 06:58 PM
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