I have been creating a cockpit for a mech as I little home project developed specifically with the rift in mind however I am unable to control the movement of the mech and keep full head rotation inside the mech using the rift.
I saw on this video that there are plans to create a “make relative to pawn attachment” that would allow a camera to be attached to a pawn while still allowing free head movement. see 28.35 on video:
Has this been released in 4.2 or is this still a while to come?Thanks in advance.