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Lots of materials after import fbx

After import the object, there is a material per part, if I have 300 parts, I have 300 materials like Material_001_1, Material_001_2, etc. How could I change all the _1, _2, to the first one?

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asked Nov 22 '16 at 08:05 PM in Using UE4

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jlopez2022
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