Gold Linker says "File too large" while packaging
This is the error I get when packaging my game (DebugGame). Game is built from source.
G:/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.gold.exe: fatal error: C:/Users/Rael/Documents/Unreal Projects/Swatter 4.12/ MainFrameActions: Packaging (Android (All)): Binaries/Android/Swatter-Android-DebugGame-armv7-es2.so: File too large
Not sure what to do about it.
I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.
Have a great day
answered Nov 29 '16 at 04:27 PM
Sean L ♦♦ STAFF
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