How can i make random images pop up in front of the camera

trying to make random images that i upload flash in front of the players camera in full screen when i overlap a box trigger. then when i come out of the box trigger it goes back to the game. can some one please tell me the best way to do this. many thanks :smiley:

Something like memory flash backs as seen in games now a days or am I wrong

if I guessed correctly U should create many matinee sequences and then play them in a queue .
Here is how U create a cutscene

and see this too

Hey thanks for getting back im thinking of doing it with a blueprint widget so when you hit the trigger box it will pop up with different random images. (only 1 image at a time) just not sure how to place this out in blueprint. but yeah like memory flash backs

Of the top of my head, just create a widget with an image and a texture2d variable (mark “editable” and “expose on spawn” on the variable), create an array of images for your flashbacks, get a random int with a node (just right click and type random), use the result of that random as index to get an image from the array, then create a new widget and plug the result of the “get” on the exposed variable

Why use widget ??? Better effects can be attained using a curved surface with the video playing .Then darken the scene . Disable the player control .Zoom in the camera and then… U know what to show in the curved screen?

Just a personal suggestion

and about the images flashing … It would look more of a slide show than a flashback if U make them appear one by one . I would recommend using matinee to create scenes and ue4 recorder is easy to use .

Thanks guys got it working that worked a treat :smiley: