Building Errors: "Failed while running cook"
Hi all I am still a newbie when it comes to Unreal Engine. I am not sure what I did wrong but my simple level is failing when I try to build it. When I open it in the editor is fine, I can work end edit it. When I play (from the editor) is fine. When I try to build it using Package for windows it fails. I did not use any C++ or visual Studio yet. The engine is installed on C:\ My Project is on E:\ I have attached both log.txt and cook.txt
Windows 8.1 UE 4.2 link text
asked Jun 05 '14 at 09:04 PM in Packaging & Deployment
your error appears to be an extremely large map file:
MainFrameActions: Packaging (Windows): UE4Editor-Cmd: [2014.06.05-20.52.57:629][ 0]LogWindows: FMemoryWriter does not support data larger than 2GB. Archive name: E:/Xtruder - Maya/Xtruder - Henfield Close/unreal/Content/Maps/henfieldClose6_1024.umap.
This is unusual, have you any idea what has bloated the map?
answered Jun 08 '14 at 11:17 PM
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