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Building Errors: "Failed while running cook"

Hi all I am still a newbie when it comes to Unreal Engine. I am not sure what I did wrong but my simple level is failing when I try to build it. When I open it in the editor is fine, I can work end edit it. When I play (from the editor) is fine. When I try to build it using Package for windows it fails. I did not use any C++ or visual Studio yet. The engine is installed on C:\ My Project is on E:\ I have attached both log.txt and cook.txt

Windows 8.1 UE 4.2 link text

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errors.zip (133.5 kB)
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asked Jun 05 '14 at 09:04 PM in Packaging & Deployment

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xtruder
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Hi xtruder,

your error appears to be an extremely large map file:

MainFrameActions: Packaging (Windows): UE4Editor-Cmd: [2014.06.05-20.52.57:629][ 0]LogWindows: FMemoryWriter does not support data larger than 2GB. Archive name: E:/Xtruder - Maya/Xtruder - Henfield Close/unreal/Content/Maps/henfieldClose6_1024.umap.

This is unusual, have you any idea what has bloated the map?

Terence

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answered Jun 08 '14 at 11:17 PM

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Pitbull-TBurns STAFF
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avatar image xtruder Jun 09 '14 at 08:20 AM

Hi Terence, thank you so much for spotting that line in the log. I totally missed it! What was happening was that I left an old file (henfieldClose6_1024.umap) in the same folder as the current one and it was trying to compile that as well. Once I deleted it everything went as espected :)

Thank you so much!

avatar image Pitbull-TBurns STAFF Jun 09 '14 at 08:51 AM

Happy to help :-)

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