Building Errors: "Failed while running cook"

Hi all I am still a newbie when it comes to Unreal Engine.
I am not sure what I did wrong but my simple level is failing when I try to build it.
When I open it in the editor is fine, I can work end edit it.
When I play (from the editor) is fine.
When I try to build it using Package for windows it fails.
I did not use any C++ or visual Studio yet.
The engine is installed on C:
My Project is on E:
I have attached both log.txt and cook.txt

Windows 8.1
UE 4.2
link text

Hi xtruder,

your error appears to be an extremely large map file:

MainFrameActions: Packaging (Windows): UE4Editor-Cmd: [2014.06.05-20.52.57:629][ 0]LogWindows: FMemoryWriter does not support data larger than 2GB. Archive name: E:/Xtruder - Maya/Xtruder - Henfield Close/unreal/Content/Maps/henfieldClose6_1024.umap.

This is unusual, have you any idea what has bloated the map?

Terence

Happy to help :slight_smile:

Hi Terence,
thank you so much for spotting that line in the log.
I totally missed it!
What was happening was that I left an old file (henfieldClose6_1024.umap) in the same folder as the current one
and it was trying to compile that as well.
Once I deleted it everything went as espected :slight_smile:

Thank you so much!