NVIDIA crashing KERNEL driver on WIN10
Hi everyone,,, NEW UPDATE -***
Problem with KERNEL CRASHING HAS GONE FOREVER BY REPLACING OR CLEANING MEMMORY STICKS WITH ALCOHOL !!!
IT WAS JUST FAULTY RAM INSIDE COMPUTER CAUSING THIS .. NOT GPU
I had a couple of problems with NVIDIA drivers crashing.,,trying to solve with support & one day I have found This --- > (" I hope It would be same issue for AMD cards ") It was really because I have found that earlier builds of Windows 10 than 10586 cant use d3d11.3 and later.. It will be sitting on d3d11.2 forever. UE 4.14 just recommend using d3d11.3 as I have found in my forever crash reports.
So ,, anybody who has same issue ,,, just get later or latest build of Windows 10 as I did and forget that issues.
I had disabled updates throught my registry files because I hate that time and network usage of updates.
I hope it will help.!!
Hey Ralph_El Moon,
Thanks for posting the information. I'm going to mark this topic as resolved, as it's just containing additional information regarding a fix. Let me know if you require additional assistance.
Have a great day
answered Nov 25 '16 at 02:34 PM
Sean L ♦♦ STAFF
I have found out how to fix the problem with the "LowLevelFatalError GPU crashed" or found a workaround that no longer causes this error.
LowLevelFatalError [File:D:\build\PC\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: ***] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Please support me to spread this in other forums as there are a lot of people with this problem. I've been busy for a week now and read a lot, which did not help! (At least 7x 3 hrs. Ie 21 hrs.)
Please also help by writing to the devs that fix this bug, as I do not know exactly who is to blame for this bug. Maybe the Unreal Engine Devs or graphics cards Devs. (Graphics card manufacturer or driver creator)
Long story short, it is related to the Nvidia Garfikkarten that are already overclocked from house !!! The so-called Nvidia OC graphic cards!
The overclocked Nvidia graphics cards have a problem with the Unreal Engine or its programming or vice versa! That's what I found out after days of testing!
Now for the help of me:
It now depends on the graphics card manufacturer, whether he provides an overclocking OC software on his website. In my case I have a Zotac Geforce GTX 1080 AMP! Extreme and Zotac I had to download the overclocking tool "Firestorm" which is only intended for the Zotac OC graphics cards.
The point here is that with this tool we need to lower our graphics card back to normal, so that we can play the Unreal Engine games that get this low-level FatalError / GPU crashed. So you download this tool, like Firestorm, MSI it is the Afterburner etc. down and changes the GPU clock down -200 / -400 MHz it was with me and saves! (do not forget!) I have to leave the tool open, or in the background, if you can close it, I do not know.
(Before: It's best to save the default settings so that you can use your OC Garfikkarten Power games that do not have this problem. Some have but a standard setting button "default" which you can reset the back in auszusungszsutand with OC Pwoer.)
That's it already! Your Unreal Engine game should now work without this bug!
PS: For me it was 3 games that had this error. I do not list these now because I will copy and paste this text to spread it and I do not want it to be deleted for advertising another game.
By the way, game developers are welcome to help inform Nvidia and Unreal Devs about this issue and have it resolved in collaboration. After all, it also saves you a lot of time, trouble and above all money, as there are many players who will return the game due to this error.
Since I am a German, I have this text translated by Google Translator, I hope you can handle the English translation. If not just comment or answer.
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