I am getting crash while importing FBX file containing a simple car setup

Hello,
I have a simple car setup for learning, it contains 5 objects - Car body and 4 tires linked with car body. Every time I import it into UE 4.14, it crashes without any warning.
The more annoying thing is; it works fine in 4.13.

I have also tried the FBX downloaded from UE4 you tube channel link of car setup and it works fine in 4.14.

Could anyone help me in this?

P.S.
I am using 3ds Max 2016.

thanks.

link text

try attaching all the car components so that it becomes one mesh.

@potatoShield -

if I will attach all the tires with the car body then how would tires become independent physics objects.

well i didn’t know you wanted to use physics on them, yeaha then this doesn’t work for you. sorry.