level visibility / collisions through BluePrint
Can I set the level visibility and the level collisions through Blue Print?
I'd like to change the level of visibility in this way: https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/TracksLevelVisibility/ BUT using trigger volumes instead the sequencer.
Thanks in advance.
asked Nov 24 '16 at 04:10 PM in Blueprint Scripting
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