How to measure z-velocity on character when going up a slope
I want to get my camera to lead the character up/down when climbing stairs or going up slopes.
I currently lead the camera lateral-moves based on the characters xy-velocity.
However, the z-velocity will always be zero unless the character is falling.
So, question is:
asked Nov 25 '16 at 08:42 AM in Blueprint Scripting
Here is a way to do it :
answered Nov 25 '16 at 09:04 AM
Thanks guys! This'll work :)
answered Nov 26 '16 at 03:43 PM
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