Get a variable from another blueprint

You can either link the actors through the blueprint or search for it by getting all actors of class or you can bind an event to it. Event Dispatchers would be the keywords you are looking for in that case.

HTH

Hi everyone,

I would like to ask you a silly question : I have a line trace in my controller blueprint and I would like to get its hit point location in another blueprint so I store it in a variable. But from here I don’t know where to go as I can’t use a variable to connect the two blueprint as my line trace no is not in the scene. What should I do?
Thanks in advance,
Denis

Thanks for your answer! I succeeded it by putting the variable In my event and I used get all actors of class