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Crash when moving ScreenCapture2DComponent with Forward Shading and No Shadows

Build Type: Binary build

Build version: 4.14.0-3195953

Description: I have a project with an actor that has a ScreenCapture2DComponent attached. If Forward Shading is enabled and Shadows are turned off (low quality), once the actor is moved it crashes the game/editor.

Repro Steps:

  1. Make a new project

  2. Enable Forward Shading

  3. Select Low quality for Shadows in the Engine Scalability Settings

  4. Now in the level create a new actor

  5. Attach a ScreenCapture2DComponent to the actor

  6. Assign a Render Target texture to the ScreenCapture2DComponent

  7. Run the game in the Selected Viewport

  8. Select the actor in the World Outliner and move him

  9. Expect a crash

For me this reliably reproduces the bug all the time.

Attached a log from the crash.

Product Version: UE 4.14
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asked Nov 26 '16 at 05:57 AM in Bug Reports

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Hey sjbox-

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here https://issues.unrealengine.com/issue/UE-39051 . You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.


Doug Wilson

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answered Nov 26 '16 at 07:02 PM

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