guys help me pls when i try to package something i got this error. i tried make new project and migrated project files and still got this error, have vs 2015 with commontools, and there is no namespace on my meshes and materials.
what should i do?
LogSavePackage: Save=24863.61ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Projects/unreal projects/h-mountain/Saved/UEDPCLandscapeMapE38899934CA30BE907BA50BB1AAD1F8D.tmp’ to ‘…/…/…/…/…/…/Projects/unreal projects/h-mountain/Saved/Autosaves/Game/Maps/UEDPCLandscapeMap.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Projects/unreal projects/h-mountain/Saved/Autosaves/Game/Maps/UEDPCLandscapeMap.umap
LogEditorTransaction: Undo Spawn Play From Here Start
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool…
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Projects/unreal projects/h-mountain/H-mountain.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Projects/unreal projects/h-mountain/H-mountain.uproject -
MainFrameActions: Packaging (Windows (64-bit)): cook -stage -archive -archivedirectory=C:/Users/IN WIN/Desktop -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -compressed -CookAll -SKIPEDITORCONTENT -pak -prereqs -nodebuginfo -nativizeAssets -targetplatform=Win64 -build -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Projects\unreal projects\h-mountain\H-mountain.uproject
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: Messages while compiling C:\Users\IN WIN\AppData\Local\Temp\UAT\D+Games+Epic+Games+4.12\Rules\UATRules681559157.dll:
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(6,15) : error CS1514: { expected
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(6,15) : error CS1519: Invalid token ‘-’ in class, struct, or interface member declaration
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(6,31) : error CS1519: Invalid token ‘:’ in class, struct, or interface member declaration
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(7,1) : error CS1519: Invalid token ‘{’ in class, struct, or interface member declaration
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(8,13) : error CS1519: Invalid token ‘-’ in class, struct, or interface member declaration
MainFrameActions: Packaging (Windows (64-bit)): DynamicCompilation.CompileAssembly: ERROR: d:\Projects\unreal projects\h-mountain\Intermediate\Source\H-mountain.Target.cs(8,14) : error CS1520: Method must have a return type
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: ERROR: UnrealBuildTool encountered an error while compiling source files
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error