GEngine, Player Controller - CRASH
I tried get PlayerController but its CRASH. Please help me!
I investigate this, and found GEngine->GetWorld() return NULL !!!
How to get Real Pointer from GetWorld() ??
Always check your pointers, so it should look like that:
Also, don't duplicate questions: https://answers.unrealengine.com/questions/529349/gengine-getworld-return-null.html#answer-529382
answered Nov 27 '16 at 03:21 PM
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