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There is no MaskedLitSpriteMaterial anymore

I upgraded my project from 4.13 to 4.14 and now there is no MaskedLitSpriteMaterial anymore... This forced me to replace all materials used in all sprites which was a nuisance btw. But i did and copied the DefaultSpriteMaterial and changed the graph to use the base channel instead of the emmisive one - but its not working, all my sprites are just pitch dark and lights does not affect it at all. What is wrong?

Product Version: UE 4.14
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asked Nov 27 '16 at 02:29 PM in Using UE4

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