There is no MaskedLitSpriteMaterial anymore
I upgraded my project from 4.13 to 4.14 and now there is no MaskedLitSpriteMaterial anymore... This forced me to replace all materials used in all sprites which was a nuisance btw. But i did and copied the DefaultSpriteMaterial and changed the graph to use the base channel instead of the emmisive one - but its not working, all my sprites are just pitch dark and lights does not affect it at all. What is wrong?
Follow this question
Once you sign in you will be able to subscribe for any updates here