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[Closed] Landscape issue: Painting cause quads to compile with no texture.

This issue has been mentioned a couple times on the answerhub. None of the threads provide any real insight on the issue at hand. I have made a video of the problem.

What I really want to know (although I didn't mention it in the video) is if I am doing something wrong. Either with the material setup or with the landscape setup. If it's not me, I hope you can fix it. The issue is going to cause some problems for development on any project.

Video: http://youtu.be/1JZTbZT8ffk A similar thread: https://answers.unrealengine.com/questions/46706/painting-corrupt-quads.html

If you need to see my material setup, let me know.

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asked Jun 06 '14 at 06:40 AM in Using UE4

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The question has been closed Jun 06 '14 at 02:09 PM by TJ V for the following reason:

Duplicate Question - https://answers.unrealengine.com/questions/46706/painting-corrupt-quads.html

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