Map sublevels not cooking in 4.13
We recently updated from 4.12 to 4.13. In 4.12, when packaging the project I would specify a map, let's say myMap.umap in the mapsToCook section of defaultGame.ini. UE would then automatically cook the map persistent and all its sub levels attached to it. (myMap, mysublevel_1, etc...) Since 4.13, when cooking the same map, sub levels are not cooked anymore, only myMap.
Does anyone has any clue why this is happening?
asked Nov 28 '16 at 09:20 AM in Packaging & Deployment
Since we have not heard back from you in a while, we are marking this post "resolved" for tracking purposes. However, if you are still having a problem with map sub-levels not cooking in 4.13, please respond with the requested information and we will continue to investigate.
answered Dec 09 '16 at 08:14 PM
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