I would like to create a grid material very similar to the default one, but coloured. I would prefer not to rely on UV mapping or a bitmap texture. Do you know how I could make such a material ?
You have to use the world position or the local position to calculate what colour it should have.
This is just for black and white, but you can simply use the values to lerp between colours of your choosing.
answered Nov 28 '16 at 10:54 AM
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