Greetings,
I’m trying to compile engine from source build but it gives this error:
2>e:\unreal engine 4.14\4.14\unrealengine\engine\intermediate\build\win64\unrealheadertool\development\core\CorePrivatePCH.h(1): error C3872: '0xb0': this character is not allowed in an identifier
When I open the said file,problem is obvious:
#ifndef __AUTO_COREPRİVATEPCH_H__
#define __AUTO_COREPRİVATEPCH_H__
//Last Write: 24.11.2016 18:32:52 +00:00
#include "E:\Unreal Engine 4.14\4.14\UnrealEngine\Engine\Source\Runtime\Core\Private\CorePrivatePCH.h"
#endif//__AUTO_COREPRİVATEPCH_H__
As you can see there are “İ” and they messing with the build.Changing said file directly doesn’t help as it’s a auto generated file and everytime I compile,it turns back to old file.I believe this is a bug.
This is a simple typo but it’s beyond my knowledge.Thus help is appreciated.
Thank you.