Detect Active camera
Hi, even if i moved on 4.14 i still using matinee editor for my cutscenes, i need to detect wich camera is being used/viewed and then get the position, is there a way to do this? (c++ or blueprint is not important) also is there a way to detect if any matinee scene is being played?
Use ( Is Active )
answered Jan 19 '17 at 06:33 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here