hi,
i would like to creat an instance of a layerblend node which i use in a material
to save oversight and work.
in the blueprint thingy things can get messy very fast and maybe i got some OCD
or something but i would like to seperate all sections of a material, from diffuse, to normalmap etc.
so when i got all seperated i end up with redundant nodes (e.g. the layerblend node) which i would
like to create instances of so i dont have to retype one change at least 3-4x.
is that possible or concidered to be implemented in the future ?