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Jump Scare

Hi All,

Quick question. I am trying to spawn an actor directly in front of my player camera. What i am trying to accomplish is when the camera hits the trigger box, then the picture i am using as a "Ghost" spawns and scares the bajeezes out of the player.

alt text I tried to get the actor to spawn using get location, but then it only spawns on me. I tested this with a particle as well. This is a good thing to learn because the project after this i will be spawning particle effects as "Magic" and I don't understand why it spawns directly on me, instead of maybe a foot from the camera(Not that I would want that with the magic, that would be like.. 5 or 10 feet away from the camera, but still.) Right now it is in a still spot and i am changing the visibility, but im not getting the desired effect.

Also curious if it would be better as a HUD/GUI pop up...? Honestly not sure.

Thanks! Austin

Product Version: UE 4.14
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asked Nov 29 '16 at 07:48 AM in Blueprint Scripting

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1 answer: sort voted first

Remove the middle vector, the rotationXVector one, and you should be fine.


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answered Nov 29 '16 at 08:07 AM

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avatar image AustinFnFordham Nov 29 '16 at 04:52 PM

"Remove the middle vector, the rotationXVector one, and you should be fine.


Awesome! That seemed to do the trick. Such a simple solution. Thank you NoobsDeSroobs!

avatar image NoobsDeSroobs Nov 29 '16 at 08:01 PM

If that solved your problem please accept my answer for future reference. Thank you.

Good luck with your game!

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