TransitionLevel keeps the previous Camera location

Hi everyone,

Yet another question about server traveling :D… Is it normal that the transition level camera position is the one from the previous level ?

Since there are no BeginPlay called anywhere I can’t set it myself when the transition level is fully loaded.

My PlayerStart is at [0, 0, 0] in my transition level but it doesn’t seem to respect this.

Thanks for reading.
Best regards.