Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Can't transfer information betwen two Widgets.

Hi. Help me, please, to understand. I trying transfer information between two widget to construct "plus ability when my character is levelup". I have "plus button widget", " counter widget" and "player bio widget".alt text

Plus Button Widget Logic isalt text

Counter Widget Logic isalt text

And Player Bio Widget Logicalt text

And when i try to transfer information from Plus Button Widget to Counter Widget realizing this logic in Player Bio widget - i have problem - my counter widget don't change. When i click on plus - counter widget does not change value. In upper left corner of screen - i print my counter value. it's works when i press plus. But (once again) my "counter widget" don't react. I try to print value of this and what i getalt text

I try to use event dispatcher - and this logic it's works but only with single widgets - i want to create universal logic between widget to use in multiple cases. Thx advance. Help me to understand this logic.

Product Version: UE 4.13
more ▼

asked Nov 29 '16 at 05:56 PM in Blueprint Scripting

avatar image

26 1 3 7

avatar image MichaelGotti Nov 29 '16 at 06:00 PM

alt text

when i press "plus" my counter is change value - that you can see in left upper corner - but counter does not change value. Default value 545 and it's not changing when i press plus.

avatar image Marinara.Sauce Nov 30 '16 at 02:44 AM

What does the function "Create Refrences" do inside the Counter Widget?

avatar image MichaelGotti Nov 30 '16 at 11:55 PM

Hi, at now i on stage to understanding which information i can transfer and how between blueprints. Can i transfer information between widgets directly or not? Answer to your question - this function create "cast to" to character and playercontroller to create references to this BPs. I subconsciously feel something wrong in this logic but can't find it. Thx advance a lot.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question