Preview scene "post processing enabled" not working properly
Disabling "post processing enabled" works only for current preview scene. After new mesh preview window opens exposure starts increasing like when post process is enabled. Tested on clear 4.14 project wit start content.
UPD: default scene preview profile saves settings properly and this effect not occurs.
Thanks for the clear and precise repro steps. I was able to confirm what you are reporting and have gone ahead and entered a bug report for the issue. You can track the report following the link below on our public issues tracker.
Once the issue has been addressed by our engineers the ticket will be updated and reflected in the public tracker. Let me know if you have further questions or need additional assistance.
answered Nov 30 '16 at 10:12 PM
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