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Blendshape animations not working in UE4?

Hi there

I am using a Mixamo character with blenshapes in my game. When opening the .FBX in Maya, I have no problem manipulating my characters face with the blendshape controllers and creating skeleteon animations with key frames.

However, when I import these animations into unreal, the skeleton animations play but the blendshapes do not (the face doesn't move). I can see all the controllers for the blendshapes in the morph target previewer, but the sliders have no affect on the mesh.

Any ideas?

Product Version: UE 4.14
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asked Nov 29 '16 at 11:50 PM in Everything Else

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avatar image Benmitchbray Nov 29 '16 at 11:54 PM

These may help.

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avatar image katanec Mar 28 '17 at 07:47 AM

Same problem here. Any clue?

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Hello! Old post, but I have run into the exact problem with Mixamo.

Any solution found?


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answered Sep 03 '17 at 08:00 PM

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