what does "OpenGL Not Supported" mean?
In my Imac it saids that "OpenGl Not Supported". "You must have a Metal compatible graphics card and be running Mac OS X 10.11.4 or later to launch this process." I don't know what to do because I have Mac OS X 10.12.1 which is a later form. If anyone knows what to do please tell me. I tried many times to fix it but it hasn't changed.
asked Nov 30 '16 at 01:22 AM in Installation & Setup
So here is the rundown of this issue. In 4.14 we deprecated OpenGL and added the 'r.Mac.OpenGLDisabled 0' which is set by default. That console variable was added for those who want to fully disable OpenGL within the editor.
In 4.15, OpenGL is no longer supported and you need to either work on a Mac that supports the Metal API, or work within an earlier version of the engine.
If you want to force 4.14 to run in OpenGL, you can add the -opengl flag to the executable properties of your engine version. This is ignored in 4.15 and will still run under the Metal API. Apologies for all the confusion, but I had to get some clarification on this process. The original post had the engine version marked for 4.14, and others were working in 4.15 so it the issue was getting a bit conflated.
Let me know if you have questions or need additional assistance.
answered Mar 23 '17 at 03:23 PM
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answered May 29 '18 at 02:54 PM
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