How can i make a ball

Hi, I was wondering how can i create a soccer ball that i can kick around and play with?

Sorry if I’m a little late. But for anyone wondering, the simplest way to add a ball that you can kick around is to find the sphere in the content browser and drag it into the viewport. It should be in Content/StarterContent/Shapes/Shape_Sphere.

341944-sphere.png

Make sure that it is selected in your viewport. Then go over to the right and in the details panel you should see the Blueprint / Add Script button.

When you press it, it should show a pop-up. Just press “Select” on the bottom right. This should open the blueprint editor. Then, on the top left in the “Components” tab. select the “Static Mesh Component”.

341950-component.png

Then on the top right in the “Details” panel. Search for “Physics” and check the box “Simulate Physics”.

And that’s it! When you play your game you should be able to kick your ball around. Remember that the size of the ball changes the mass of the ball. The bigger the ball, the heavier it is, and the shorter distance it travels when you run into it. Hope this helps for anyone looking!

From your PlaceActors panel on the left of your viewport, drag and drop a Sphere into your level. Select this Sphere and activate SimulatePhysics in the DetailsPanel under the WorldOutliner on the right of your viewport(Transform, Materials, Physics).

L1z4rD89 is correct with this approach and for kicking I would just use a kicking animation and put collision on the leg or foot to kick the ball!