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Error on package: LogPhysics:Error: PHYSX (..\..\PhysX\src\NpShape.cpp 641)

When I package project, in log I have this error:

LogInit:Display: LogPhysics:Error: PHYSX: (....\PhysX\src\NpShape.cpp 641) eINVALID_PARAMETER : NpShape::setFlag(s): triangle mesh, heightfield and plane shapes can only be simulation shapes if part of a PxRigidStatic!

And then :unknown cook failure. Please, tell me, what should do I do to solve this. Thanks..

Product Version: UE 4.12
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asked Nov 30 '16 at 10:27 PM in Packaging & Deployment

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VitalyGintsar
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Hello VitalyGintsar,

Can you provide me with steps to reproduce this in a new blank project?

Can you also provide to me your full logs?

Given the context of your issue it sounds like you are trying to simulate static objects. In order to effectively assist you, we need a way to reproduce this on our end. We updated to PhysX 3.4 for our most recent release.

Let me know if you have further questions or need additional assistance.

Cheers,

Andrew Hurley

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answered Dec 01 '16 at 07:51 PM

avatar image VitalyGintsar Dec 01 '16 at 08:16 PM

Thank you responded! Yes, I tried to compile in the working project, and also create a new project and migrated maps to them. The result is the same. Here is the log https://we.tl/v5bRTvGAJ9

avatar image VitalyGintsar Dec 03 '16 at 08:55 PM

On 4.14 packaging successful

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