Error on package: LogPhysics:Error: PHYSX (..\..\PhysX\src\NpShape.cpp 641)

When I package project, in log I have this error:

LogInit:Display: LogPhysics:Error: PHYSX: (…\PhysX\src\NpShape.cpp 641) eINVALID_PARAMETER : NpShape::setFlag(s): triangle mesh, heightfield and plane shapes can only be simulation shapes if part of a PxRigidStatic!

And then :unknown cook failure.
Please, tell me, what should do I do to solve this.
Thanks…

Hello VitalyGintsar,

Can you provide me with steps to reproduce this in a new blank project?

Can you also provide to me your full logs?

Given the context of your issue it sounds like you are trying to simulate static objects. In order to effectively assist you, we need a way to reproduce this on our end. We updated to PhysX 3.4 for our most recent release.

Let me know if you have further questions or need additional assistance.

Cheers,

Thank you responded!
Yes, I tried to compile in the working project, and also create a new project and migrated maps to them. The result is the same.
Here is the log
https://we.tl/v5bRTvGAJ9

On 4.14 packaging successful

How do you get the engine to tell you what objects it is trying to simulate? In our server it is giving this error:
LogPhysicsCore: Error: PHYSX: (D:\Build++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysX\src\NpShape.cpp 542) eINVALID_PARAMETER : PxShape::setFlag(s): triangle mesh, heightfield and plane shapes can only be simulation shapes if part of a PxRigidStatic!

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i have the same problem since 6 month