Remote iOS build fails with missing dll errors
I am following these instructions to set up remote building for iOS from a Windows PC to a MacBook on my local network: https://answers.unrealengine.com/questions/450714/how-to-setup-remote-build.html
I have completed all instructions, but when I press Generate SSH Key the following errors appear:
I assume this is an error with running DeltaCopy's ssh.exe. Does anyone know how I can solve this issue? I am running Windows 10.
asked Nov 30 '16 at 10:27 PM in Packaging & Deployment
You should not have to add the DeltaCopy link into the engine anymore, if you're still doing that - since you're on 4.14 as it's already included in the engine.
Here are some steps that should cover all of the steps to make sure your SSH has been set up correctly:
answered Dec 06 '16 at 09:07 PM
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