How to change the rate of a characters acceleration
In the first person shooter game, I'm using the FPS template. The game is with extremely fast movement when running & jumping. The issue I'm having is when I'm moving really fast in one direction lets say I'm moving left, and I switch to moving right. It stops my movement and makes it so I have to build up my acceleration again to keep on going.
I would absolutely love it if someone told me how to remove acceleration or set the rate of acceleration on the first person shooter character template (CharacterMovement). Thank you!
asked Dec 01 '16 at 09:01 AM in Blueprint Scripting
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