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How to change the rate of a characters acceleration

In the first person shooter game, I'm using the FPS template. The game is with extremely fast movement when running & jumping. The issue I'm having is when I'm moving really fast in one direction lets say I'm moving left, and I switch to moving right. It stops my movement and makes it so I have to build up my acceleration again to keep on going.

I would absolutely love it if someone told me how to remove acceleration or set the rate of acceleration on the first person shooter character template (CharacterMovement). Thank you!

Product Version: UE 4.14
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asked Dec 01 '16 at 09:01 AM in Blueprint Scripting

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Oxform
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