3d Widget low resolution
I've noticed that the quality of the widgets when I put them in the world (when I put the widget component in a blueprint actor), is dramatically lower than when I use add to viewport node to add the widget to the screen.
Is there any way that I can increase the quality of the widget when I get close to it in the world. Thanks.
asked Dec 01 '16 at 10:55 AM in Rendering
Follow this question
Once you sign in you will be able to subscribe for any updates here