How do I setup a Database/Server to receive feedback from a mobile game

I have done a lot of research on this and I don’t know which option i should pursue. I am looking for something very VERY minimal. I just need a way for the player to write feedback IN GAME, and shoot it off to a database that i can look at later. I signed up for AWS (Amazon Web Services) so if anyone has anything related to that or a tutorial that would be great. I am open to any and all options. I prefer blueprints.

I have read somewhere that i can shoot off an HTTPs with some type of database info and a password to allow it to be written in… So i am thinking i can use a launch URL node with an append to stick the players feedback inside.

Is this possible to do? It doesn’t have to be with AWS if there is an easier/simpler way. I am literally just looking for the most basic way to do this.

Thank you.

Hi JanelParrish,

Unfortunately we do not have any documentation regarding how to send data to an external database. The process for doing so should be fairly straightforward, though. It is likely that all you will need to do in your project is to send a https message to your external server, which would handle the message and update the database. There is a plugin for the Engine that a community member made, VaRest, that may help simplify the process of sending the message using Json. Setting up how your server processes the incoming message and inserts the data into the database would be up to you.

thanks for the response. This is just what i needed to confirm. Im watching a few youtube tutorials and if i run into any issues, ill just ask again. Thank you again.