x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Can we take frame as animation pose that correspond to inputted percent?

Hello, World!

I wish you can help me in making one thing. I'm trying to take animation frame from Animation Sequence. That frame must correspond to certain float value that I pass in. And Relation Rule must looks like: If I pass in float value that equal to 0.0 than I get first frame from animation. If I pass 1.0 in than I get last frame. And if I changing float value from 0.0 to 1.0 I getting one by one all frames from animation.

Thank you for your attention, Wish you all the best!

Product Version: UE 4.14
Tags:
more ▼

asked Dec 01 '16 at 04:43 PM in Blueprint Scripting

avatar image

Klateralus
45 3 8 9

avatar image 狗蛋儿 May 26 '18 at 06:18 AM

i would like to do that also

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

you can use "set position" from a skeleton mesh. this node set the postion where you want the animation sequence to be ,you should notice that the position is related to time ,not percentage .

从skeleton mesh的component 拉出一条引线,找到set position这个节点,就可以实现设定动画的具体位置,但是需要注意的是,in pos这个输入值实际上指的是对应的时间的位置。所以如果整个动画是4秒钟,那么你要活得最后一个位置的状态,就输入4,就好了。结合timeline还是很不错的。

more ▼

answered May 26 '18 at 07:19 AM

avatar image

狗蛋儿
21 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

alt text

more ▼

answered May 26 '18 at 07:20 AM

avatar image

狗蛋儿
21 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question