Can we take frame as animation pose that correspond to inputted percent?
I wish you can help me in making one thing. I'm trying to take animation frame from Animation Sequence. That frame must correspond to certain float value that I pass in. And Relation Rule must looks like: If I pass in float value that equal to 0.0 than I get first frame from animation. If I pass 1.0 in than I get last frame. And if I changing float value from 0.0 to 1.0 I getting one by one all frames from animation.
Thank you for your attention, Wish you all the best!
asked Dec 01 '16 at 04:43 PM in Blueprint Scripting
you can use "set position" from a skeleton mesh. this node set the postion where you want the animation sequence to be ,you should notice that the position is related to time ,not percentage .
从skeleton mesh的component 拉出一条引线，找到set position这个节点，就可以实现设定动画的具体位置，但是需要注意的是，in pos这个输入值实际上指的是对应的时间的位置。所以如果整个动画是4秒钟，那么你要活得最后一个位置的状态，就输入4，就好了。结合timeline还是很不错的。
answered May 26 '18 at 07:19 AM
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