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Mesh relative rotation issues

I'm trying to add some functionality to my game where when the player picks up an object, they can rotate it around multiple axes. I thought I had it working correctly, however I've found that with certain objects, it will only rotate around the Z axis.

Here's my setup: alt text

And here's the results of rotating two different objects in the game: https://youtu.be/MJi1YJW_B9s

I've tried changing it from rotating around the Roll, to Pitch and for some strange reason the object spins about half way and then gets stuck:

https://youtu.be/aysDK4YXNJM

Very confused.

Product Version: UE 4.13
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asked Dec 02 '16 at 02:55 PM in Blueprint Scripting

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TorQueMoD
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