Why is There a Random Camera Actor Appearing in Blueprints

It might be hard to notice but there is a random camera actor set right on my sprite’s face. Weird thing is, is that there is no camera component for this blueprint.

On a side note in my other project some of my blueprint components fall straight down from 0,0,0 as if it were placed it in the level with no collision but this occurs inside the blueprint viewport. I have to chase straight down after them in my viewport as they free fall.

Please let me know what is up. Hopefully some of you have been having the same problem and it is an easy fix.