AutomationTool unable to write Manifest_UFSFiles_Win64.txt

Hello,

I have been happily packaging my game forever and since 4.14 i get this error when trying to create a DLC:

Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Unable to write to file: H:\unreal_projects_build\Content\WindowsNoEditor\Manifest_UFSFiles_Win64.txt

Any idea of what’s going wrong ?

Thanks

Cedric

My bad.

I just forgot to check “store all content in a single file” when redoing my launcher profile.

Cheers

Cedric