Problem with retargeting, no preview mesh
Always getting an error that the skeleton needs a preview mesh, with this pack https://www.unrealengine.com/marketplace/giant-monster-animset
Saved ref pose, saved animation preview images (were also missing).
Is this a 4.14 issue, pack only updated up to 4.13. But normally no problems with UE versions and animations,
asked Dec 03 '16 at 03:01 PM in Marketplace
I have been having the same issue for the last 25minutes and I found a solution using 4.20, If it does not work on any other Versions please let me know. But what I did was; Retarget the Skeleton with the Animations I wanted to the Skeleton (where I wanted the animations). Hope that Helps.
answered Oct 24 '18 at 11:43 AM
They are having this issue again, but it isn't fixed, both of my skeletons have preview mesh. and it is the on that I am attempting to retarget that isn't showing up this time.
answered Nov 09 '17 at 10:17 PM
I'm having this issue on 4.18
answered Apr 14 '18 at 04:37 AM
Actually if your animation (skeleton) lacks a preview mesh while retargeting, you:
1) open skeleton asset
2) click preview mesh
3) click on a mesh
the message will appear and the bottom right: "This mesh is set temporarily..."
4) click apply under the message
5) save skeleton
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