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Problem with retargeting, no preview mesh

Always getting an error that the skeleton needs a preview mesh, with this pack https://www.unrealengine.com/marketplace/giant-monster-animset

Saved ref pose, saved animation preview images (were also missing).

Is this a 4.14 issue, pack only updated up to 4.13. But normally no problems with UE versions and animations,

Product Version: UE 4.14
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asked Dec 03 '16 at 03:01 PM in Marketplace

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unit23
488 30 45 81

avatar image AdanjRamirez Dec 04 '16 at 04:46 AM

I have the same problem but I hope some one who knows can answer soon.

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5 answers: sort voted first

In 4.14 you have to make additional step if you want to retarget animations: https://www.youtube.com/watch?v=Na87CbnRM_c

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answered Dec 06 '16 at 11:47 AM

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Riko Animations
71 2 4 4

avatar image unit23 Dec 06 '16 at 01:50 PM

Thanks, this resolved the problem.

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I have been having the same issue for the last 25minutes and I found a solution using 4.20, If it does not work on any other Versions please let me know. But what I did was; Retarget the Skeleton with the Animations I wanted to the Skeleton (where I wanted the animations). Hope that Helps.

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answered Oct 24 '18 at 11:43 AM

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PushTheLIMIT2.0
13 1 3

avatar image TorQueMoD Dec 03 '18 at 06:23 AM

So your solution was to re-target in exactly the same way you're supposed to re-target?

avatar image Two-faced Mar 14 '19 at 11:18 AM

Lol, dudes, you both made my day!

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They are having this issue again, but it isn't fixed, both of my skeletons have preview mesh. and it is the on that I am attempting to retarget that isn't showing up this time.

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answered Nov 09 '17 at 10:17 PM

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DLROKen
31 1 3

avatar image Riko Animations Nov 09 '17 at 10:22 PM

What version of engine are you using ? Still 4.14?

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I'm having this issue on 4.18

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answered Apr 14 '18 at 04:37 AM

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FullDeckOfFools
1 1 2

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Actually if your animation (skeleton) lacks a preview mesh while retargeting, you:

1) open skeleton asset

2) click preview mesh

3) click on a mesh

the message will appear and the bottom right: "This mesh is set temporarily..."

4) click apply under the message

5) save skeleton

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answered Mar 14 '19 at 11:25 AM

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Two-faced
842 31 13 47

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